Painted this little fox during a lecture earlier in November.
Feels so awesome. Had this presentation and painting demo at Futuregames here in Stockholm a few weeks ago. It’s a school that focuses 2D, 3D and Game Design.
If you remember my goals for 2017, you may have remembered that I wanted to get better at public speaking. So when I got this offer, the timing was perfect. It felt scary as hell, of course. But I mean, the year was ending. I just HAD to do this.
I barely slept the night before, my heart just kept beating super hard. Total fight or flight mode. I had prepared my self to the teeth, wanted to be clear and deliver something good. Damn, I’m such a hopeless control freak.
Eventually, the lecture went awesome. I had such a fun time, felt like I talked for 20 minutes, but I think I kept demoing for about 3 hours.
I talked a bit about my professional background, showcased some work I’ve done through out these years, and talked a bit about why there’s mostly personal art into my portfolio. I could cover this part in another post later on, if somebody is curious about that part :)
Some steps of my fox painting
- Line art
- Block in local colors
- Add light, shadows, and some reflective light(perhaps from the sky)
- Final polish
Something has happened lately. I think that I’ve stepped up my game a bit. This painting went surprisingly fast to make, compared to before. Think that I’ve found new ways in my workflow that has made me work even smarter, instead of harder. I can relax more, and just trust the process. Feels fantastic, actually!
I can get back to talking about my current workflow as well, as it seems that I tweak it for every year :)
And speaking of lectures. Wouldn’t it be awesome to become really pro at public speaking? I’m gonna look for some courses in 2018, I wanna improve and gain those skills. One more step towards crushing that stage fear for good.